Lloyd Alba

Software Engineer

Always learning.

About

Class of 2027 B.Sc. in Computer Engineering at Texas A&M University.

I am currently a Game Engine Developer at Anvil Studio.

I’ve interned twice as a Software Engineer in platform engineering at a major logistics company.

In my free time, I enjoy learning Graphics Programming and designing performant code, aiming to create math visualizations using C++ and shaders.

When I'm not at the computer I'm usually training MMA, enjoying mediterranean food, or spending time with family.

Experience

  1. Present

    Heading development of engine render compatibility on macOS platform using Metal-cpp API and Metal Shading Language. Also designing an entity-component system and CLI tool.

    • C++
    • Metal-cpp
    • Metal Shading Language
    • Terminal
    • Python
  2. Summer 2024

    Migrated classic GUI Azure DevOps pipelines to YAML-based pipelines as code. Collaborated with SRE team to troubleshoot and resolve critical issues with microservices.

    • YAML
    • CI/CD
    • Terminal
    • Azure DevOps
  3. Summer 2023

    Developed an Internal CLI Tool feature that remains a crucial part of the company’s developer workflow, reducing engineer workload by 1-2 developer days per sprint and significantly improving development efficiency. Achieved a 14% reduction in development time resulting in $38,400 annual savings in engineer salary costs.

    • Python
    • Automation
    • CI/CD
    • Terminal
    • Azure DevOps

Projects

  1. AE-CLI

    CLI tool for Anvil Game Engine. Manages depenencies and other tasks for game developers.

    • Python
    • Terminal
    • Argeparse
    Black-Scholes Model Calculator
  2. Anvil Game Engine

    Implementing an Entity-Component System.

    • C++
    • Vulkan
    • Metal
    • MoltenVK
    Black-Scholes Model Calculator
  3. Black-Scholes Model Calculator

    Black-Scholes Model Calculator with a Black-Scholes Model C++ REST-API and SvelteKit front end.

    • C++
    • Javascript
    • SvelteKit
    • Crow
    • TailwindCSS
    • Docker
    Black-Scholes Model Calculator
  4. PFLPrototype

    Helping students manage their finances.

    • Python
    • Flask
    • Machine Learning
    • AWS
    • PyTorch
    PFLPrototype
  5. Surge New · Arrive Logistics

    Internal CLI Tool feature that streamlined project scaffolding by fully automating version control, REST-API .NET template app creation, and CI/CD pipelines. Achieved a 14% reduction in development time resulting in $38,400 annual savings in engineer salary costs.

    • Python
    • Terminal
    • CI/CD
    • Azure DevOps
    • Argeparse
    Surge New